<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Robotics on Jaehun's Blog</title><link>https://jaehun.me/en/tags/robotics/</link><description>Recent content in Robotics on Jaehun's Blog</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Fri, 16 Oct 2026 13:30:50 +0900</lastBuildDate><atom:link href="https://jaehun.me/en/tags/robotics/index.xml" rel="self" type="application/rss+xml"/><item><title>ActionPiece: Rethinking Action Tokenization for Autoregressive Vision-Language-Action Models</title><link>https://jaehun.me/en/posts/paper-2609-18487/</link><pubDate>Sat, 19 Sep 2026 00:00:00 +0900</pubDate><guid>https://jaehun.me/en/posts/paper-2609-18487/</guid><description>&lt;p&gt;&lt;a&#10; href="https://arxiv.org/abs/2609.18487"target="_blank"&#10; class="inline-flex items-center gap-1"&#10; &gt;Paper&lt;svg class="h-3 w-3 flex-shrink-0" id="external-link" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"&gt;&lt;path fill="none" stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M15 3h6v6m-11 5L21 3m-3 10v6a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V8a2 2 0 0 1 2-2h6"/&gt;&lt;/svg&gt;&#10; &lt;/a&gt;&lt;/p&gt;&#10;&lt;h2 id="actionpiece-rethinking-action-tokenization-beyond-reconstruction-error-via-physical-ranking"&gt;ActionPiece: Rethinking Action Tokenization Beyond Reconstruction Error, via Physical Ranking&lt;a href="#actionpiece-rethinking-action-tokenization-beyond-reconstruction-error-via-physical-ranking" class="heading-anchor" aria-label="Link to this section"&gt;&lt;/a&gt;&lt;/h2&gt;&#10; &lt;blockquote&#10; class="border-primary bg-muted/30 hover:bg-muted/40 my-6 rounded-r-lg border-l-4 py-4 pr-4 pl-6 italic transition-all duration-200 ease-out hover:translate-x-1"&#10; &gt;&#10; &lt;div class="prose prose-sm max-w-none"&gt;&#10; &lt;p&gt;&lt;strong&gt;TL;DR&lt;/strong&gt; — In autoregressive VLA (vision-language-action) models, the action tokenizer is the key interface that compresses continuous robot commands into discrete tokens and then reconstructs predicted tokens back into executable commands. Existing tokenizers only reduce pointwise reconstruction error such as MSE; they do not check whether the &amp;ldquo;fine adjustments&amp;rdquo; between demonstrations survive compression. This paper newly defines &lt;strong&gt;PRC (Physical Rank Consistency)&lt;/strong&gt;, which measures &lt;strong&gt;the degree to which the ranking of physical distances is preserved&lt;/strong&gt; in the reconstructed action space, and proposes &lt;strong&gt;ActionPiece&lt;/strong&gt;, which supervises representation learning and quantization jointly to preserve that relation. Under the same Qwen3-VL-4B policy training setup, it achieves state-of-the-art results of &lt;strong&gt;94.8%&lt;/strong&gt; on LIBERO and &lt;strong&gt;68.8%&lt;/strong&gt; on unseen LIBERO-Plus (source: Abstract, Table 1).&lt;/p&gt;</description></item></channel></rss>